Exploration through real-time technology

I create immersive experiences that blend artistic vision with cutting-edge technology—from VR environments built in Unreal Engine to large-scale 3D billboards and real-time visual experiments.
My work is rooted in curiosity and continuous exploration, using tools like Unreal Engine and other software to push the boundaries of how stories and visuals are experienced.

Echoes / Third Person Game

3D Anamorphic Billboard

VR Experience

VR Experience / Collaboration with Pat Grivet

VR Experience